ADVENTURE!
Updates Tuesday and Thursday nights
Adventure Quickies!
In this segment, we discuss some actions that were important to respond to, but were not chosen to be drawn.
Sit this action out and wait for the narrator to do something.
You eventually die.
* THE END *
End Score: Kumquat
Gripped by a sudden bizarre curiosity, you realize you've never once seen the ceiling of your
cell. Look up!
There's nothing much there. It's just like your walls, only above you. There are no holes or picture frames or pirates of interest.
Gilbert Mk. II: Retrieve the little boxing glove.
* Little boxing glove device added to inventory! *
Pick up the coins.
* Two coins added to inventory! *
Gilbert Mk. II: Use your laser to cut down the picture on the wall so you can see behind the
picture.
Gilbert Mk. II currently only has his trusty wrench as a tool and his goggles as a device. He hopes to expand his arsenal in the future, desiring such a laser as you speak.
Inventory:
Ginormous brown wad of gum
Stinky blanket
Charlie's femur bone
Charlie's pelvic bone
Sad pirate's hook
Sticky duct tape
Big boxing glove device
Little boxing glove device
Round coinage (2)
Since the magenta paw print on the wall must be a clue to the buttons on the door, press the green button.
What is this?
This is "Adventure!", where you, the
reader, create the story! By putting an action for the characters
to take in the above text box and pressing "Do it!", you take an active
role in where the adventure leads. After some indeterminant
amount of time, I will look over the actions you sent in and pick some
to create the next panels for the adventure. Make sure to
investigate your surroundings and analyze nearby objects; you never
know if one might help you on your journey! You can even try to
use objects or talk with characters in interesting ways to reach your
goals, and don't be scared to try something original! You are
encouraged to send in serious, funny, smart, stupid, simple, or complex
actions, because the "best" ones I receive will be chosen to be drawn
("best" meaning whichever ones I find funny, interesting, helpful for
driving the story in some way, are simplyneeded for readers to
learn more about their environment, etc.). Heck, if you have a few good ideas, submit all of them!
Party Members
When party members join your group, you
can submit actions for them. When submitting actions, preface the
action with the name of the party member, such as "Charlie: Roll around
a bunch." All unprefaced actions will assume to be for the main
character, who also can be specified as "Main Character" when leaving
an action nameless would be confusing.
Inventory
When you pick up objects, they go into
your inventory. Use these objects in whatever way you think they
can be used. The list of your current inventory will be at the
end of each set of actions for that comic.
Links