ADVENTURE!

Updates Tuesday and Thursday nights


Adventure Shortcuts!
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What is this?

This is "Adventure!", where you, the reader, create the story! By putting an action for the characters to take in the above text box and pressing "Do it!", you take an active role in where the adventure leads. After some indeterminant amount of time, I will look over the actions you sent in and pick some to create the next panels for the adventure. Make sure to investigate your surroundings and analyze nearby objects; you never know if one might help you on your journey! You can even try to use objects or talk with characters in interesting ways to reach your goals, and don't be scared to try something original! You are encouraged to send in serious, funny, smart, stupid, simple, or complex actions, because the "best" ones I receive will be chosen to be drawn ("best" meaning whichever ones I find funny, interesting, helpful for driving the story in some way, are simplyneeded for readers to learn more about their environment, etc.). Heck, if you have a few good ideas, submit all of them!

Party Members

When party members join your group, you can submit actions for them.  When submitting actions, preface the action with the name of the party member, such as "Charlie: Roll around a bunch."  All unprefaced actions will assume to be for the main character, who also can be specified as "Main Character" when leaving an action nameless would be confusing.

Inventory

When you pick up objects, they go into your inventory.  Use these objects in whatever way you think they can be used.  The list of your current inventory will be at the end of each set of actions for that comic.

Links

Mrrr
Monster Hunting Made Easy

Adventure Quickies 5!


In this segment, we discuss some actions that were important to respond to, but were not chosen to be drawn.



Pull the stinky blanket over my head as if you can't see them, then they can't see you!

Huddling under your special blanket, you block out all the scariness around you. Nothing can see you in the darkness of your coverings, except, well, the darkness. Seeing as by covering yourself, you are surrounding yourself with the black environs of the evil you are trying to fight. You feel yourself grow colder, and are soon consumed by the darkness...

* THE END *

End Score: Three shadows and a creak in the night


Use the dynamite to blow up the statues.

The dynamite is too large to take through the hole in the wall, and by taking it out of the star door it will shrink in size and do piddly damage to the statues.


Make friends with your doppelganger.
Invite the darkness and its minions to join you for dinner and converse to discover why it appears so angry.
Offer Fred to the dinosaur and the happy stickers to the dark whatsit (he's just lonely and wants someone to like him!).
Offer the Darkness the remains of the manatee as a peace offering.
Offer the Darkness the small happy face stickers as a peace offering.
Use plastic decoder ring to translate the language of the Darkness and become good friends in your quest to... well... do stuff.


Usually a battle with evil darkness means, well, a battle. The darkness doesn't want to hang out with any of you and certainly does not want anything you have to offer. You will have to defeat your enemies!


Inventory:
Ginormous brown wad of gum
Stinky blanket
Charlie's femur bone
Charlie's pelvic bone
Sad pirate's hook
Sticky duct tape
Big boxing glove device
Little boxing glove device
Mini tool kit
Lazor Phazor
Burly stick of Boom
Small mechanical parts
Miniscule mechanical parts
Minute mechanical parts
Plastic ring
Miniature Power Glove
Small happy face stickers
Glowing bubble ball

Ask Charlie if he knows any weaknesses about the darkness, preferrably one that won't cost Charlie his new-found mobility.